• NASCAR 26 Career Mode: Parts and Repairs

    NASCAR 26 Career Mode: Parts and Repairs

    Welcome to the official NASCAR 26 Career Mode walkthrough! In this series, we’ll give you the inside line on making the most out of your NASCAR 26 career, working your way up from a start-up team in the ARCA Menards Series to the upper echelons of the NASCAR Cup Series.

    Today, we’re heading back to your Race Shop for an in-depth look at taking care of your vehicle, from repairing your existing parts to buying new ones.

    Buying New Parts

    An important part of your race prep is heading to the Parts shop. Each part on your car has a rating that ranges from 0 to 100, and these scores combine for your car’s overall rating. Your first ARCA car starts out with Level 1 parts in all four categories: Body, Chassis, Engine, and Suspension. Level 1 parts carry a maximum Performance rating of 40.

    To get faster, you’ll want to upgrade each of these parts as much as you can, up to their top-end Level 5 versions (assuming you’ve upgraded your Facility enough to buy them). After buying an upgraded part, you’ll be asked if you’re ready to install it. (Chances are, you will be—good thing that even a poor finish at Daytona is usually lucrative enough to pick up something!)

    As you browse through part options, make sure to note how many times a new part can be repaired, as noted by the wrench symbol. Higher-caliber parts can’t be repaired as many times as budget parts can, so they’re more likely to wear out first. When a part is marked as Worn, it can no longer be restored to full condition.

    Performing Repairs

    Next up is repairing your car in the Garage, which can either be done with the recommended plan provided by your Crew Chief or customized based on the amount of Work Points your crew has available. The better your crew, and the more Mechanics you have, the more work points you’ll have, which will come in handy if you finish a race with battered parts that you absolutely need the next time out.

    If you choose to assign Work Points manually, you’ll be able to select each of your parts individually to explore their repairs. Each part’s rating is determined by its level and condition, and these scores combine for your overall car rating. Parts that are still in good condition will have a blue bar, while yellow or red condition bars suggest that repairs are more crucial.

    Parts can take three levels of repairs: minimum, medium, and maximum (provided that you’ve installed a Vehicle Lift through Facility improvements). The more abuse a part takes in the previous race, the more work it’ll need to get back to top condition. You can buy new parts both before and after doing your repairs for the week, but different circumstances will dictate which strategy is best for you.

    On one hand, buying and installing a new part won’t require you to spend Work Points, and you can use more of them on the parts in the worst condition. On the other, doing your repairs before buying a new part you want means that you can stash the repaired part in your Inventory as a backup for the future. Installing an Inventory part won’t cost you any Work Points, but you won’t be able to further improve its condition until after the next race.

    Sometimes, there won’t be any way to repair all of your existing parts to 100% condition. If you’re not able (or willing) to buy new parts or change everything out for fresh spares, but feeling unsure about the best way to go about repairs, your Crew Chief’s recommended plan is a good place to start.

    Managing Inventory

    Upgrading your car is a costly exercise. Top-tier parts cost tens of thousands of dollars, and the only way to claim that much prize money at once is by taking a checkered flag. Big wins tend to come at a cost, though—you may have used your equipment up quite a bit to take them. Check out the Schedule tab in the Office to see how much money is on the line for each race.

    Even if you’ve already got top-tier parts across the board for your car, it’s important to keep buying new ones and building up your Inventory. If you’ve got another part ready to go in Inventory when your existing part is Worn, you’ll be all set for the next race. You can buy one part per level in each category per race week.

    You can also sell parts you’re not using to recoup a little bit of money. What you’ll get back is determined by the part’s condition and how many more times it can be repaired. Worn parts should also be sold to clear out inventory space. If you’ve got the Work Points to spare, it can be worth fully repairing a part before you replace and sell it in order to take home a few extra bucks.

    Next time, we’ll have a look at how to land bigger and more lucrative sponsors for your team, and how to make your car look good to match. Stay tuned!

    Looking for more help with NASCAR 26’s Career Mode? Click the tag below for all articles!

  • America’s Energy Inc. and VP Racing Return to #CORR as Official Fuel Provider and Official Fuel

    America’s Energy Inc. and VP Racing Return to #CORR as Official Fuel Provider and Official Fuel

    Fuel orders open now for 2026-27 CORR season

    TO PLACE ORDERS FOR CORR NEXT ROUNDS 1-2: CLICK HERE

    Championship Off-Road Racing (CORR) is pleased to welcome America’s Energy Inc. (AEI) and VP Racing Fuels as the Official Fuel Provider and Official Fuel of CORR, respectively, for the upcoming 2026-27 season. VP Racing fuel orders for CORR events are officially open through AEI, with multiple options for both ordering and delivery available.

    “We’re thrilled to have America’s Energy Inc. and VP Racing back on board with us for the 2026-27 CORR season,” said CORR owner Glen Banta. “Both AEI and VP have been important supporters of our race efforts over multiple seasons, and are a key part of the support system that our racers rely on to take it to the track each weekend. We can’t wait to get the new season underway with their support. Racers, be sure to get your fuel orders in early to hit the track with us!”

    “America’s Energy is proud to announce that we are partnering with CORR again for the 2027 season!” said Tyler Herzog of America’s Energy Inc. “We have worked with CORR for a number of years and are excited to support the series as it moves into the 2027 season. AEI strongly believes in the vision and mission of CORR and is proud to support the sport, its competitors, teams, and fans. We’re looking forward to another great season and to being part of the action in 2027!”

    VP Racing fuel orders for the 2026-27 CORR season can be submitted to AEI / America’s Energy Inc. online store. Orders can be picked up at AEI’s Phoenix warehouse (1510 N. 21st Ave, Phoenix, AZ 85009), or by local delivery or delivery to the track upon request. For more information or questions, contact Tyler Herzog at Tyler@americasenergyinc.com.

    About America’s Energy Inc.

    Whether you’re at the track, in the shop, or on the street, America’s Energy has you covered. From racing fuel and lubricants to performance products and accessories, we’re excited to bring VP Racing Products to race enthusiast throughout Arizona. Whether you’re getting ready for race day, servicing your vehicle, or stocking up for the season, America’s Energy is here to help get you the VP Racing Products you need.  When you want to win, contact the people who can help you get there.

    For more information, visit www.americasenergyinc.com.

    About Championship Off-Road Racing

    Championship Off-Road Racing is a short-course off-road racing series featuring professional, amateur and youth competitors at venues across Arizona, Nevada and California. CORR is committed to delivering competitive racing, creating opportunities for racers at every level and growing the sport of short-course off-road racing for competitors, partners and fans.

    For more information, visit www.corracing.com.

  • CORR Partners With USAC for 2026-27 Season

    CORR Partners With USAC for 2026-27 Season

    Championship Off-Road Racing (CORR) has partnered with the United States Auto Club (USAC) for sanctioning for its upcoming 2026-27 CORR presented by AMSOIL and CORR NEXT seasons. This partnership brings CORR under one of the world’s most prominent and accomplished racing sanctioning bodies, helping to standardize rules for racers and provide the essential insurance to operate CORR events.

    “Partnering with USAC is the latest major step in the evolution of CORR,” said CORR owner Glen Banta. “We’re thrilled to have them as our new sanctioning body partner for the coming season. Their expertise in handling many of the other top off road series in America allows us to provide a top-tier, familiar experience for our newcomers from other series, while also elevating the profile of our events for longtime CORR competitors.”

    “USAC is excited to be part of CORR,” said Jason Smith, President – USAC Racing. “We see how CORR fits in the larger American off road landscape, and we feel that having short course running year round is a benefit for all of the sport’s racers and sponsors. We’re looking forward to starting our first season together and excited for the sport’s future.”

    As part of the partnership, a team of USAC industry veterans will serve in key roles at CORR events. Brian Bennett (Tech Director) and Drew Schultz (Tech) will handle technical aspects of the series, while Lee Perfect (Race Director) and Bronsen Chiaramonte (Race Steward) will serve in race control.

    CORR racers who are new to USAC competition may purchase a 2027 USAC Off Road License now. A license purchased for the upcoming CORR season will be valid through December 31, 2027, giving CORR racers up to approximately three additional months of coverage at no additional charge. Licensing options are also available for racers who plan to compete, or already compete, in other USAC-sanctioned off road series.

    About Championship Off-Road Racing

    Championship Off-Road Racing is a short-course off-road racing series featuring professional, amateur and youth competitors at venues across Arizona, Nevada and California. CORR is committed to delivering competitive racing, creating opportunities for racers at every level and growing the sport of short-course off-road racing for competitors, partners and fans.

    For more information, visit www.corracing.com.

  • WATCH LIVE: 5th Annual VORTEX Great Lakes 100

    WATCH LIVE: 5th Annual VORTEX Great Lakes 100

    Don’t miss tonight’s #Yes2Motorsport VORTEX Great Lakes 100! It’s 100 minutes of multi-class off-road team racing at iRacing’s virtual Bark River International Raceway.

    Broadcast produced by Maconi Entertainment

    ENTRY LIST

  • NASCAR 26 Career Mode: Facility Improvements

    NASCAR 26 Career Mode: Facility Improvements

    Welcome to the official NASCAR 26 Career Mode walkthrough! In this series, we’ll give you the inside line on making the most out of your NASCAR 26 career, working your way up from a start-up team in the ARCA Menards Series to the upper echelons of the NASCAR Cup Series.

    In this edition, we’ll be looking at the Facility improvements that you’ll need to make to take your team from an ARCA upstart to a series powerhouse.

    Expanding the Empire

    Once you’ve put a few races under your belt, the Facilities section opens alongside your Race Shop. You’ve probably noticed, over the course of your first few races, that some things just aren’t available to you yet, such as Level 5 parts, or the ability to hire a PR manager. Facilities are where you’ll unlock those perks that help you reach the next level.

    At the ARCA Menards Series level, four Facility improvements are available:

    • Specialized Tools: Increase your staff size to allow for a second Mechanic, increasing your Work Points between races.
    • Install Vehicle Lift: Allow your crew to complete full repairs on Parts after each race.
    • Start PR Department: Hire a PR Manager to find you PR opportunities and Reputation bonuses.
    • Create Business Account: Unlock access to higher quality parts (Level 5).

    Four additional improvements are available per series as you progress up the NASCAR ladder. You can browse through the full set of Facility improvements at any time, although you won’t be able to unlock them until you reach that series.

    Next time, we’ll take a closer look at how to get the most out of your Parts and Garage. Stay tuned!

    Looking for more help with NASCAR 26’s Career Mode? Click the tag below for all articles!

  • NASCAR 26 Features: Driver Ratings

    NASCAR 26 Features: Driver Ratings

    No matter what kind of game you’re playing, character ratings are some of the most crucial factors that shape your in-game experience. NASCAR 26 replicates the feel of real-world NASCAR and ARCA with realistic skill ratings for every single driver, powered by Racing Insights.

    Drivers are scored in seven distinct categories: Superspeedway, Speedway, Intermediate, Short Intermediate, Concrete, Road Course, and Martinsville. Those seven numbers come together to create a driver’s Overall rating. You can see the Overall ratings in the Default view, but you can look at a driver’s individual ratings by switching to the Detailed view.

    Some drivers excel at certain track types and struggle at others, which brings their rating down; only the best of the best can average out to the elusive 99 Overall rating. Chances are, these are the drivers you’ll be battling for race wins and championships across our game modes.

    Don’t like the numbers you’re seeing (even if we’ve updated them in a patch)? Good news: you can fix that. NASCAR 26 gives you the opportunity to edit driver ratings for whoever you’d like. Just pick your driver and tweak to your heart’s content.

    Maybe your favorite driver scored a little lower at a given track type than you think they should have. Maybe your least favorite driver won last week and you’d like to take out some aggression on their virtual counterpart. Whatever your motivation is—we won’t judge.

  • NASCAR 26 Career Mode: Race Shop

    NASCAR 26 Career Mode: Race Shop

    Welcome to the official NASCAR 26 Career Mode walkthrough! In this series, we’ll give you the inside line on making the most out of your NASCAR 26 career, working your way up from a start-up team in the ARCA Menards Series to the upper echelons of the NASCAR Cup Series.

    Today, we’re taking you to your fledgling Race Shop. Now that you’ve made it through your first ARCA Menards Series start, it’s time to get to know what makes your team tick as you prepare for the rest of your rookie season.

    Preparing the Car

    Your first order of business will be to prepare your car for the second race of the season, the General Tire 200 at Phoenix Raceway. After all, you can’t expect the Jerky Boys Chevrolet to be in perfect shape since you just raced it!

    You’ll have two options to choose from to get started: Parts and Garage. Garage is where you’ll perform the maintenance work you need to restore your existing parts to full potential, or you can go to Parts to buy new ones.

    If you’ve purchased the Gold Edition of NASCAR 26, this is where the first of your additional benefits will have an impact. The extra $10,000 that you start your career with will enable you to buy multiple higher-level parts, up to Level 3, to take to Phoenix. You won’t be a race winner right out of the gate, but you also won’t be stuck with the lowest-performance parts on the grid across the board.

    Opening the Office

    Once you’ve prepared your car for Phoenix, the Office opens, which will enable you to take a look at your Staff, including your Crew Chief and Agent. Crew Chiefs offer percentage bonuses to your Work Points, which are used to repair your car in the Garage, and Agents offer percentage bonuses to your earnings.

    If you’ve purchased the Gold Edition of NASCAR 26, this is where you’ll be able to hire your new VIP Crew Chief and Agent for free. These employees provide larger bonuses that will give your career an additional kickstart. Be sure to hire them before heading to the next race so you don’t miss out on any bonuses moving forward!

    You’ll also start out with one Mechanic to go alongside your Crew Chief and Agent. The better of a Mechanic you have, the more Work Points you’ll get. You’ll also see multiple spots on your staff for an additional Mechanic and PR Manager that you can hire as you continue to progress and grow your team.

    Before you leave the Office, be sure to check out the other tabs, especially Sponsors. This is where you’ll choose an incentive from Jerky Boys that awards you bonus money on top of your weekly contract. If you don’t choose an incentive before Phoenix, you’ll simply be leaving money on the table. Pick an option that meets the performance level you think you can get out of your car before exiting the menu.

    Look Your Best

    Last up before you go back to the track is the Team section, where you can customize your look. Chances are you don’t want to stick with the all-black look you started the season with, so head here to choose from a variety of paint scheme, firesuit, and helmet options. This is also where you can admire your Trophies up close once you start winning races.

    Next up, we’ll take a closer look at the all-new Facility Upgrade options. Stay tuned!

  • #NASCAR26 DLC: September Pack

    #NASCAR26 DLC: September Pack

    The NASCAR 26 September Pack is available now! This DLC includes 40 additional paint schemes and over 30 firesuits, including many of this year’s most popular alternate paint schemes for drivers in the NASCAR Cup and O’Reilly Auto Parts Series. Highlights include new paint schemes for this year’s top Chase seeds, Denny Hamlin in Cup and Justin Allgaier in O’Reilly, as well as defending O’Reilly champion Jesse Love. 

    The NASCAR 26 September Pack is included with NASCAR 26 Gold Edition or the NASCAR 26 Season Pass, or can be purchased on its own. Here’s a look at every scheme that comes in the NASCAR 26 September Pack:

    NASCAR Cup Series

    Car #DriverScheme
    1Ross ChastainMoose
    2Austin CindricMenards/Frog Tape
    4Noah GragsonMillerTech
    6Brad KeselowskiConsumer Cellular
    7Daniel SuarezNations Guard
    9Chase ElliottAmazon Prime
    11Denny HamlinProgressive
    12Ryan BlaneyAdvance Auto Parts
    17Chris BuescherTrimble
    19Chase BriscoeColumbia Bank
    20Christopher BellDeWalt
    22Joey LoganoHunt Brothers Pizza
    24William ByronValvoline
    33Austin HillBank OZK
    34Todd GillilandGrillo’s 
    38Zane SmithLosi
    41Cole CusterAndy’s Frozen Custard
    42John Hunter NemechekPye Barker
    43Erik JonesDollar Tree
    47Ricky Stenhouse, Jr.Chef Boyardee
    48Alex BowmanAlly Best Friends
    51Cody WareParts Plus/Costa
    54Ty GibbsInterstate Batteries
    60Ryan PreeceMohawk
    71Michael McDowellB’Laster
    77Carson HocevarChili’s
    88Connor ZilischChoice Privileges
    97Shane Van GisbergenRed Bull

    NASCAR O’Reilly Auto Parts Series

    Car #DriverScheme
    1Connor ZilischJockey
    1Carson KvapilWilde Crackers
    2Jesse LoveSamsara
    7Justin AllgaierCarolina Carports
    8Sammy SmithTruckClub
    9Ross ChastainJarrett
    9Shane van GisbergenSafety Culture
    18William SawalichStarkey
    21Austin HillDWC
    41Sam MayerCharbroil
    54Taylor GrayOperation 300 White
    00Sheldon CreedPit Boss
  • NASCAR 26 Career Mode: Getting Started

    NASCAR 26 Career Mode: Getting Started

    Welcome to the official NASCAR 26 Career Mode walkthrough! In this series, we’ll give you the inside line on making the most out of your NASCAR 26 career, working your way up from a start-up team in the ARCA Menards Series to the upper echelons of the NASCAR Cup Series.

    Today, we’re starting from the beginning. We’ll guide you through your very first steps towards stardom, starting with getting your license to run your first ARCA Menards Series race at Daytona.

    Get Licensed

    There are all sorts of ways to work your way up to NASCAR superstardom, but it helps to have some big names in your corner. Fortunately, you’ll have three: Dale Earnhardt Jr., Steve Letarte, and Jamie McMurray. All three are past Daytona 500 winners, and that’s crucial, because before you can start your career in ARCA, you’ll need to get licensed to run at Daytona International Speedway.

    With the coaching of McMurray, you’ll take the wheel at Daytona for a Peak Performance coaching session focused on drafting. You can either ride with Jamie for a lap or jump right into the cockpit, but either way the end goal is the same when you get behind the wheel: you’ll need to catch another car and meet a minimum lap time goal while following them to get your NASCAR license.

    After you pass, you’ll be able to review your data to see where you excelled and where you might need to improve. From there, the stage is set: Dale’s lined up a season-long sponsorship for you from Jerky Boys, and you can focus on starting the season.

    Dropping In

    Now that you’ve had a taste, there’s no time to waste—we’re dropping you right into the General Tire 200 at Daytona to get your first ARCA season started. Again, you’ll have a straightforward goal: finish in the top 20, so you can lock in the best possible sponsor contract. Use the drafting skills you just practiced to navigate through the pack and meet the goal.

    When the race wraps, you’ll get to see the results, your Driver Assessment, and what social media is saying. You’ll also learn more about your sponsorship, and finally, you’ll see a Week 1 Recap breakdown of the wear and tear you put on your car alongside your race earnings and the current championship standings.

    Next up: we open up your Race Shop. Stay tuned!

  • #CORR NEXT Registration Open Now for October 10-11 Opener at Firebird

    #CORR NEXT Registration Open Now for October 10-11 Opener at Firebird

    Registration is officially open for the first event of the 2026-27 CORR NEXT season, which will take place on October 10-11 at Firebird Motorsports Park. This event will serve as Rounds 1 and 2 of the championship.

    CLICK HERE TO REGISTER TO COMPETE IN CORR NEXT ROUNDS 1-2

    The event will feature a full program of CORR NEXT Youth and Sportsman race classes, as well as Test and Tune opportunities for Pro classes. See below for more information:

    —–

    CORR NEXT

    Racing Classes

    Beginner classesExperienced classes
    200 Limited Beginner200 Limited Experienced
    170 Limited Beginner170 Limited Experienced
    170 Modified Beginner170 Modified Experienced
    570 Modified Beginner570 Modified Experienced
    Youth Restricted BeginnerYouth Restricted Experienced
    Youth NA BeginnerYouth NA Experienced

    Combined experience classes: Sportsman SXS, Pro-Am Limited, Pro-Am Modified

    Beginner Definition

    Any racer that has not raced for a “Short Course” series for more than 4 completed races will qualify for CORR NEXT Beginner classes. No prior CORR racers that have raced for a season qualify for this class. The CORR race director has the discretion during the season to request a Beginner to move up to the Experienced class if the driver shows experience above and beyond that considered to be Beginner. Points will be carried up to the experience class with a 50% reduction for any move up, voluntary or requested.

    Experienced Definition

    Any Racer who has raced for more than 4 completed races in a “Short Course” series will qualify for CORR NEXT Experienced classes. All CORR presented by AMSOIL series racers qualify as Experienced racers unless they only attended 2 race weekends in the last 2 years of competition.

    Trophies and Points

    All classes, Beginner and Experienced, will receive 1st to 3rd trophies.  Points will be the same point schedule as CORR presented by AMSOIL, and end of year champions will be awarded according to finisher points.

    Starting Order

    We will be doing a random “Pill Draw” style starting after tech closes for all classes, Beginner, Experienced, and all combined classes.  After the first day’s race, we will be doing staging based on current points leader as P1 and filling accordingly through the starting order. Missing racer slots will be filled with the next racer in line according to current points.

    Vehicle Rules

    All race vehicles MUST follow the CORR rulebook regardless of Beginner or Experienced class definition. These rules are general safety requirements and must be followed and inspected in tech.

    Racers with additional class or tech questions may email tech@corracing.com or dan@corracing.com for more information.

    CLICK HERE TO REGISTER TO COMPETE IN CORR NEXT ROUNDS 1-2

    —–

    CORR Test and Tune

    All Pro SXS, Pro Buggy, and Pro Truck classes are welcome to take part in Test and Tune opportunities following the completion of CORR NEXT races on both Saturday and Sunday. Details on Test and Tune are as follows:

    • Start times: Saturday at 3:05PM and Sunday at 1:30PM
    • Duration: 2 hours per day, time cycled sessions based on entries
    • Cost: $100 per vehicle per day, plus applicable gate fees
    • Safety requirements: Vehicles must pass normal safety and tech inspection guidelines before track entry. Spotters are also required for any track activity.

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